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Old Nov 07, 2009, 11:15 AM // 11:15   #21
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Originally Posted by upier View Post
You know what is good about lore?
You can make up new crap!
Ha ha; so true!

A few ideas of the top of my head:

* A feud between Lyssa's two halves (not life or death, but both sides would just be expendable illusions anyway).

* Melandru's realm corrupted by darkness, dragons or a Sylvari tie in - basically an excuse to make level 20+ versions of all the existing animals (in need of 'pacifying') with skillbars.

* Kormir carving out a new realm in the mists, building her army of Truths and eradicating lingering Lies (could be a map filled with super tough groups, but when you wipe out each group the last foe standing is redeemed as an ally - aim to accumulate a force strong enough to taken on ever-tougher fights).

* Assuming an avatar of Dwayna form to venture alone into the mists where restless heroes battle without end - invulnerable but devoid of offense, you have to use a bar of Divine, Healing and Protection skills to help one side triumph.

But like Marty Silverblade pointed out; they'd have to re-use existing maps (easy for Melandru's realm at least), else the theme has to be pre-Searing Ascalon.

It'd be cool to have the catacombs unearthed, but it is a strain to see how it can be made a challenge - the geography isn't very complex and a map full of Undead seems open to all manner of Smiting Prayers abuse.
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Old Nov 08, 2009, 12:38 AM // 00:38   #22
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Originally Posted by Vulturion View Post
* Kormir carving out a new realm in the mists, building her army of Truths and eradicating lingering Lies (could be a map filled with super tough groups, but when you wipe out each group the last foe standing is redeemed as an ally - aim to accumulate a force strong enough to taken on ever-tougher fights).
This is a rather interesting concept, it doesnt have to do anything with Kormir though, but perhaps a full dungeon with 4 bosses (1 actual boss...ill explain later)

So there would be a "realm of trials" type of thing, 3 pathways from your starting location, each ending in a grand room with a boss in waiting...once the boss is submitted to 10% HP he can become an ally and waits in the main hall (where you began).

Once you gather the 3 bosses (technically defeating each 3) the gate will open to the final path to the final boss, where you, your party and the 3 redeemed bosses all fight the last foe in an epic battle!

Quote:
Originally Posted by Vulturion View Post
It'd be cool to have the catacombs unearthed, but it is a strain to see how it can be made a challenge - the geography isn't very complex and a map full of Undead seems open to all manner of Smiting Prayers abuse.
Make it so holy damage heals them hahaha
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